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Oculi - Art

June 2024.
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Oculi is a game that was made for a school project where we had to create an horror game, an 10 minutes experience, in a team of 8 people in 3 months.
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The game takes place in an old mansion, we wanted to play on the basic codes of horror and puzzle games, so we chose an emblematic place of horror games with different levels, a pursuer and paranormal phenomena (pieces that change place, doors that disappear, monstrosities that appear ...). The player must complete three different puzzles in order to progress in the story, at the same time as the player progresses, the mansion comes to change, to modify itself and new mobs appear in order to give the position of the player to the monster.
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On this project, I was able to take care of many aspects of creation. I did the concept art as well as the character design, I worked a lot on the Level Design and the environment, the architecture of the building, the implementation of the different assets... I really liked it !
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Project made with Thomas RAMOND, Rémy ALMAR, Bastiaan FERNANDES, Pauline GAERTNER, Guillaume VELILLA, Alexandre PLANTARD et Macéo MUCCIGNATO.
https://www.artstation.com/pauline_g
https://www.artstation.com/thrayn
https://www.artstation.com/bastiaanfernandes5
https://www.artstation.com/alexandreplantard
https://muccignatomaceo.github.io/Portfolio/
https://remyalmar.github.io/Portfolio/

Main menu

Main menu concept

Main menu concept

Intro cinematic storyboard

Intro cinematic storyboard

Intro cinematic

End game cinematic storyboard

End game cinematic storyboard

End game cinematic

Monster concept art

Monster concept art

HD / LD Monster

HD / LD Monster

Monster texturing

Monster texturing